For example, this simple animation:
Is composed by many drawings (66 to be precise) to be used as sequential frames and produce a mere 2s animation.
Together, all frames look like this:
The trajectory of the head does something like this:
And a blurred drawing like that is exactly how we see movement in photographs:
| Photo by Manuel Cafini |
However, in animation and paintings, the drawn movement doesn't have to be accurate. In fact, it must not be accurate, because it has to give the feeling of the movement. The exact reproduction of that looks strange and unreal in many times.
Here is where the craftsmanship of the artist come in.
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Forum thread: https://class.coursera.org/livearthistory-001/forum/thread?thread_id=5379




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